Nice Concept of masking the enemies. but as there was two doors the chances are 50% of getting the correct door regardless of the player taking the glasses or not. Maybe add a timer or something to rush the player or teachers catching the player if he went on that platform idk.
I've made a game for this jam with similar masking concept but mine is a top down shooter.
Nope that isn't suppose to happen, WebGL kinda messed up things so I updated the game quickly and removed the sound effect for now and I will fix it in the future. Thank you for noticing that!
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Nice Concept of masking the enemies. but as there was two doors the chances are 50% of getting the correct door regardless of the player taking the glasses or not. Maybe add a timer or something to rush the player or teachers catching the player if he went on that platform idk.
I've made a game for this jam with similar masking concept but mine is a top down shooter.
Thanks for the feedback
Hi there,
Is it normal that when the glasses wear out this wierd noise plays in loop?
But gameplay wise this is a fun little game.
Nope that isn't suppose to happen, WebGL kinda messed up things so I updated the game quickly and removed the sound effect for now and I will fix it in the future. Thank you for noticing that!